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Poor JoJo getting dominated, great footage tho. It's fun to see others play the game very competitively lol… https://t.co/fWqQCgmHtx

location_on

Berlin, Germany

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I am absolutely thrilled with the way our environment assets are coming together! #IndieGameDev #UE4 #retroscifi… https://t.co/XggS1LWBgR

location_on

Canada

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RT @EightyLevel: Check out @Koola_UE4's stunning new storm test in #UE4 set up using #Speedtree & #SubstanceDesigner: https://t.co/8jFKZHd…

location_on

Lancaster, CA

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Free Foam Grip PBR Material https://t.co/uJajaPY7Fn #unity #ue4 #blender #3d https://t.co/0gFNrON1gz

location_on

Winnipeg, Canada

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RT @RekyStudios: I'm alive! After having the flu for three weeks, I am finally healthy enough to think and develop again! Yay :D Still pow…

location_on

Indonesia

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RT @HighlySpammable: Playing around with the new destruction tech in #UE4. I'm not crying, you're crying. https://t.co/4jO2EFvW1a

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RT @HighlySpammable: Playing around with the new destruction tech in #UE4. I'm not crying, you're crying. https://t.co/4jO2EFvW1a

location_on

Kraków, Polska

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RT @HighlySpammable: Playing around with the new destruction tech in #UE4. I'm not crying, you're crying. https://t.co/4jO2EFvW1a

location_on

Curitiba, Brasil

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RT @HighlySpammable: Playing around with the new destruction tech in #UE4. I'm not crying, you're crying. https://t.co/4jO2EFvW1a

location_on

Sydney, Australia

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RT @HighlySpammable: Playing around with the new destruction tech in #UE4. I'm not crying, you're crying. https://t.co/4jO2EFvW1a

location_on

Andalusia, Spain

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RT @HighlySpammable: Playing around with the new destruction tech in #UE4. I'm not crying, you're crying. https://t.co/4jO2EFvW1a

location_on

Paris, France

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RT @HighlySpammable: Playing around with the new destruction tech in #UE4. I'm not crying, you're crying. https://t.co/4jO2EFvW1a

location_on

whiskey and cigars tonight?

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RT @HighlySpammable: Playing around with the new destruction tech in #UE4. I'm not crying, you're crying. https://t.co/4jO2EFvW1a

location_on

Tokyo

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RT @HighlySpammable: Playing around with the new destruction tech in #UE4. I'm not crying, you're crying. https://t.co/4jO2EFvW1a

location_on

Cleveland, OH

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Have been blocking out parts of the game, lots of placeholders, but now we have damage interactions and floating te… https://t.co/g8AZbTyRMa

location_on

Stuttgart, Germany

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RT @Caio_SFonseca: Have been blocking out parts of the game, lots of placeholders, but now we have damage interactions and floating texts!…

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RT @Caio_SFonseca: Have been blocking out parts of the game, lots of placeholders, but now we have damage interactions and floating texts!…

location_on

North Carolina

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[Tutorial] Lesson 70: AI Hunger Timer & UI Status [UE4 - RTS Tutorial] https://t.co/1HxYlTRqoc #unrealengine

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RT @TwoNeuronstream: Setting up hunger function and status check on the unit UI in today's #UE4 RTS #tutorial - https://t.co/bgsHibqaMC @Y…

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RT @TwoNeuronstream: Setting up hunger function and status check on the unit UI in today's #UE4 RTS #tutorial - https://t.co/bgsHibqaMC @Y…

location_on

USA

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RT @ThisDeadWinter: After many months and countless hours of hard work: This Dead Winter is on #kickstarter right NOW! 🚨 Any support you ca…

location_on

Cyberian Aether Zone

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RT @ThisDeadWinter: After many months and countless hours of hard work: This Dead Winter is on #kickstarter right NOW! 🚨 Any support you ca…

location_on

genderless - it/she

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RT @TwoNeuronstream: Setting up hunger function and status check on the unit UI in today's #UE4 RTS #tutorial - https://t.co/bgsHibqaMC @Y…

location_on

North Carolina

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